Adobe winks a cikin jama’ar Blender ta hanyar shiga Gidauniyar Blender

Blender



Adobe yana daya daga cikin manyan mutane kuma tabbas software din su kwadayi ce ko kuma mafarkin da ba’a samu ba don masu amfani da Linux, tun daga yau dole ne kawai mu nemi mafita (wanda yawancinsu suna da kyau) kuma tare da wannan shine tunanin cewa kawai bashi da niyyar juyawa zuwa ga software na kyauta … Ko kuma aƙalla abin da yawancinmu ke tunani har zuwa yanzu.

Kuma wannan shine kwanan nan an fitar da labarai cewa Adobe ya shiga zuwa asusun ci gaba na Gidauniyar Blender a matsayin memba na «Corporate Gold», wanda da ita ne zai bayar da gudummawar kudi na Yuro 30.000 a kowace shekara don taimakawa ci gaban mashigin kayan kwalliyar 3D samfurin buɗaɗɗe da alummarsa. Sanarwar ta fito ne jiya daga bangarorin biyu.

Adobe a hukumance ya shiga Blender Development Asusun a matsayin memba na Zinariya, ya shiga kamfanoni kamar Facebook, Microsoft, Epic Games, NVIDIA, AMD, Unity, AWS, Tangent Labs, Ubisoft, Intel, Google, da sauransu.

Amma ba haka bane, tunda da ado ma yana son cin nasara akan masu amfani da Blender kuma za a iya ɗaukar matakinsa a matsayin «kyakkyawan motsi», tunda ban da tallafawa Blender da kuɗi, shi ma yanke shawarar samar da Kayan aikin 3D da kayan haɗin Mixamo kai tsaye a cikin software mai buɗewa.

Wannan ba tare da wata shakka ba shiri ne mai ban mamaki, ta Adobe ta hanyar shiga Asusun Bunƙasa Blender a matsayin memba na Zinariya. A shafinta, Adobe ya tuna cewa «masana’antar rayarwa da zane ta 3D ba ta taɓa yin girma da ci gaba kamar yau ba, kuma ba ta nuna alamun jinkirin.»

Ga mai wallafa kayan software na kayan masarufi, 3D shine kawai makoma, kuma yayin da filin ke ci gaba da haɓaka, haka ma al’ummomin da ke kewaye da shi.

«A Adobe, mun himmatu ga kasancewa a buɗe kuma an haɗa mu da ƙungiyar 3D,» in ji Sébastien Deguy, mataimakin shugaban 3D da nutsarwa ga kamfanin. “Ba za ku iya ambaton yankin 3D ba tare da ambaton Blender, kyauta da buɗaɗɗiyar hanyar 3D da ke ba da marubuta (ba da komai daga samfurin har zuwa haɗuwa da kayan aikin motsi). Theungiyar ta haɓaka al’umma masu wadata da ƙwarewa na masu ƙirƙirar 3D, kuma a yau muna iya sanar da cewa Adobe a hukumance abokin tarayya ne na Blender. » Ta hanyar shiga cikin Asusun Blender Foundation Development, Adobe na fatan yin nasa bangaren «don taimakawa wajen tabbatar da dorewar rayuwa da nasarar wannan al’umma mai bude ido.»

Har ila yau ka tuna cewa «a Daya daga cikin manyan ayyukanta shine tabbatar da samfuran Adobe, kamar su Substance 3D da Mixamo, sune mafi sauƙin isa kuma suna samuwa ga mutane da yawa kamar yadda zai yiwu. ‘

Wancan ya ce, baya ga tallafawa kuɗi don ci gaban Blender, ya ambaci cewa:

“Zamu taimakawa masu kirkira suyi aiki da mafi kyawun Adobe kai tsaye a cikin Blender ta hanyar sakin sabbin abubuwa guda biyu: Substance 3D a cikin Blender da kuma Mixamo Auto-Control Rig Plugin na Blender (duka yanzu ana samunsu a beta). 

“A yau, masu zane-zanen 3D a duk duniya suna ƙirƙirar keɓaɓɓun kayan wasan bidiyo, tasirin gani, rayarwa kuma, ƙari, kayan motoci da kayan kwalliya ta amfani da Blender. Muna so mu kawo muku kayan Kayan duniya, yana mai sauƙaƙa zuwa ga ɗakunan karatu masu ɗimbin yawa na kayan rubutu na 3D da kadarori ba tare da barin ɗakin marubuta ba. Tare da kayan masarufi 3D a cikin Blender, yanzu zaku iya aiki tare da kayan Abubuwa (fayilolin SBSAR) a cikin Blender. Haka yake ga Mixamo, kayan aikin animation na 3D na Adobe. Zai kasance mai sauƙi kai tsaye daga Blender don sauƙaƙe rayarwa.

Watau, maimakon sanya kayan aikinta azaman masu fafatawa da Blender, Adobe yana son cin gajiyar shahararr masarrafar buɗe ido don isa babban tushen mai amfani don abubuwan cikin 3D na kayan ciki da Mixamo.

Bayyana niyyar ku tun da wuri ya kamata ya tabbatar wa magoya bayan tushen tushe kadan, waɗanda har yanzu ba su yarda da tsarin masu mallakar software tare da al’ummarsu ba.

Finalmente, idan kuna sha’awar ƙarin sani game da shi, zaku iya bincika bayanan bayanin asali, a cikin mahada mai zuwa.